Doing Archaeology in “Meatspace” and “Metaspace”
Abstract
This review critiques Andrew Reinhard's Archaeogaming. Reinhard presents a compelling introduction to archaeogaming, the archeaology in and of video games. Through an examination of several different themes, Reinhard creates an accessible book of theory and method, as well as opens multiple pathways for future research.References
Boellstorff, Tom. 2008. Coming of Age in Second Life. Princeton, NJ: Princeton University Press.
Dibbell, Julian. 1998. My Tiny Life: Crime and Passion in a Virtual World. New York, NY: Henrey Holt and Company, Inc.
Muriel, Daniel, and Garry Crawford. 2018. Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society. New York: Routledge.
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2019-12-09
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.